Workshop+Plan

This multimedia presentation on creating student media projects will include:

Authentic Assessment By the end of this workshop, participants will create a sample media project including video, audio, fluid transitions, organized information, color clarity, and emotional impact on an original topic.

Presentation This workshop includes a combination of multimedia content with live interaction with the presenter. Participants will view examples of student media projects through streaming video, learn the basic criteria of student media projects through a slideshow presentation, and explore how to create a video using an interactive tutorial. Additionally, participants will chat with the creators of student produced projects and interact with the multiple types of media required for video completion.

Graphic Organizer



Use this graphic organizer to focus on the content, determine personal strengths and weaknesses, and generate ideas for your project.

Pre-Training This workshop requires pre-training to ensure participants have the necessary pre-requisite skills to understand new concepts and perform the authentic assessment. The presenter will not spend valuable time on how to work and upload data from a digital camera and video and audio recorders. Therefore, please include a sample of the following using the "Pre-Training" link.
 * 2 digital photographs depicting unique characteristics about yourself (160x160 pixels)
 * 1 minute or less video introduction of yourself (tell your name, job responsibilities, hobbies, etc.)
 * Audio narration and equivalent text.
 * 1 sample of an artwork scanned into the computer formatted as a jpg.

Go to the "Pre-Training Link" for an example.

Participants who cannot complete the pre-requisite requirements must submit a support ticket via email at least 2 weeks in advance. The presenter will contact you to offer suggestions on how to complete the requirements. Failure to submit the above criteria will result in removal from the workshop.

Planning Questions

The introduction to the lesson including authentic student presentations of video samples will capture the attention of the participants and initiate relevant thinking with comparison of participants' students. To help participants make sense of the workshop material, they will use a flowchart graphic organizer to structure the process of planning and creating a media project. Additionally, to assist learners struggling with a concept in their flowchart, intervention with the instructor or peer tutor will support integrating new knowledge with existing knowledge.
 * 1. How will I include Mayer's principle of active processing in my authentic assessment activity? What kind of product will my participants create to demonstrate their learning using multimedia technology?**

Participants will create a media project as visual demonstration of their knowledge. The project will include various media including audio, digital photography, and video.


 * 2. What kind of multimedia presentation must I create to effectively present key concepts and skills to my participants? How will I include Mayer's principles of dual coding and limited capacity in my presentation?**

The presentation must include a formal layout of key concepts. This teaching material will be created using Google tools (Sites and Docs) to allow breaks in instruction to answer questions. Additionally, the creation of an interactive tutorial and a Movie Maker template will support the making of individual projects.

All modes of instruction will include Mayer's concepts of dual coding and limited capacity. To adhere to the dual-channel assumption, presentations will include appropriate combinations of text, images, and audio and pay regard to the principles of cognitive processing. The strategic placement of media will prevent cognitive overload and stimulate both auditory and visual channels. Concerning limited capacity, the workshop layout will chunk information so that participants can easily manage new knowledge. Additionally, materials will not include extraneous information, which often causes confusion and prevents authentic learning. Graphic organizers will support mental models and individual representation of material. Finally, participants will use essential knowledge to construct a video sample, which will activate generative cognitive processing.


 * 3. What kind of graphic organizer would be best to give my participants to help facilitate learning in my workshop?**

A flowchart will support the selection and organization of relevant concept messages. The chart will facilitate understanding by providing a visual mental structure of key concepts and explaining the relationships among the different types of media used in a multimedia presentation. Participants will use the graphic organizer to actively engage in the workshop presentation and guide the process of creating a media project.


 * 4. What concepts in my presentation will require pre-training before I begin the workshop? How will I use multimedia to engage my learners during the pre-training phase?**

The workshop requires prior knowledge of how to capture and download digital images, audio, and video. Therefore, students must submit a portfolio prior to the workshop in the wiki. Participants must demonstrate these pre-requisite skills by uploading 2 digital photographs, a video and audio introduction, and text sample to the workshop wiki. Participants struggling with the pre-requisite skills must email me to discuss training. The workshop wiki will provide video tutorials of how to upload Flip video, audio, and word documents to the wiki for extra support.


 * 5. What technology equipment will I need to conduct my workshop?**


 * Projector and ActivBoard
 * Computer Lab with sufficient amount of computers
 * Internet access
 * Computers must have Movie Maker software
 * One Flip camera for each cooperative group
 * One digital camera for each cooperative group
 * Headsets with microphones
 * Participants should bring a flash drive for storage


 * 6. What resources will I need to bring?**


 * Copies of graphic organizer
 * Copies of Google Presentation for note-taking
 * Copies of Authentic Assessment Rubric
 * Personal computer w/backup internet source
 * Flip camera, digital camera, microphone, and speaker system


 * 7. What are the resources provided by the wiki (self-created)?**
 * Pre-Training Activity with tutorials
 * Stapleless Book Tutorial
 * Creating a Desktop Folder Tutorial
 * Movie Maker Tutorial
 * SoundSnap Tutorial
 * Smilebox Tutorial
 * Google Site
 * Google Presentation
 * Workshop Evaluation


 * 8. What online applications might you use?**
 * Workshop Wiki
 * [|Google] for researching topic
 * Georgia Student Media Festival site
 * Smilebox Tutorial
 * Microsoft Movie Maker Tutorial
 * YouTube Movie Maker Video
 * YouTube SoundSnap Video
 * Smilebox Site
 * [|SoundSnap Site]
 * GSMF Rubric
 * The Stapleless Book
 * The Herald Gazette
 * Problem Based Learning Ideas
 * Harcourt Reading Series Themes
 * Text Version of Movie Maker Tutorial
 * Flip Camera Tutorial

Participants will collaborate in groups of three to create an authentic media project. Each project team will establish a topic to research and use photos and other digital media to achieve workshop outcomes. To determine groups, I will use the portfolios as academic assessment and place participants in heterogeneous groups. This style of grouping will promote interdependence as experienced participants work to help novice learners gain familiarity of the vocabulary and media associated with the assessment.
 * 9. How will my participants collaborate on their projects? How will I group them to create authentic assessment in my workshop?**